Proto

Setting the Scene

  • Traditional digital communication methods often fail to provide an immersive and engaging experience, leaving a void in how we interact online.

  • Here are a few examples:

    • Zoom fatigue in the workplace or learning environments leads to disengagement.

    • The absence of nonverbal cues causes misunderstandings.

    • Virtual events can feel isolating, disconnecting participants from a sense of community.

  • This week’s company bridges the gap between digital communication and physical presence, with a real-time holographic product.

In a Sentence

Proto is a digital communication and spatial computing technology company that enables real-time holographic interactions for a more immersive experience.

  • Communications: Beam live and pre-recorded content to hologram devices, giving users a two way communication or a mixed media experience.

  • Spatial Computing: In addition to the hardware, Proto boasts a proprietary tech stack that includes a holographic display, operating system, cloud services, AI, and a comprehensive app ecosystem..

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Bulleted Version:

  • Similar to how the smartphone revolutionized communication by putting a computer in people's pockets, Proto similarly transforms personal and professional spaces by offering an immersive holographic environment.

The Basics

Due Dilligence

WHAT WE LIKE

  • Market Opportunity: Proto plays in the $25B digital display and signage industry, forecasted to grow 21.4% annually over the next eight years.

    • Additionally, Proto has wide market application in industries such as retail, corporate use, education, healthcare, and much more.

  • Defensible: With the development of the world's first holographic operating system, alongside a comprehensive content management system and patented content capture technology, Proto establishes a formidable moat against potential competitors.

  • Artificial Intelligence: Proto's incorporation of AI-driven avatars and content creation tools enhances user interaction and paves the way for personalized and scalable holographic experiences.

POTENTIAL RISKS

  • Cost and Accessibility: The high cost of advanced holographic technology may restrict access primarily to well-funded organizations, potentially limiting Proto's market penetration and the democratization of holographic communication.

  • Adoption: Businesses and consumers may view holographic technology as a futuristic luxury rather than an immediate necessity, potentially slowing adoption rates.

  • Education: Proto's innovative holographic technology may face slowed adoption due to the need for extensive customer education on its use, which could impact how quickly it becomes integrated into everyday practices or business operations.

Founder Profile

  • David Nussbaum, CEO: Experience in the Hologram industry for 8+ years, first employee of Hologram USA, and has worked with Universal, CBS, and Sony Pictures

  • Doug Barry, COO: Former senior executive at EA, Turner, TIVO, Liberate, and GlU; Founding VC for Pandora, Bigfiix, Rightsflow, and Coremetrics, and founded and exited Cobalt Card

  • Edward Ginis, CTO: Former CTO of Concord Music, and developed a hardware and software platform for Google VR, and Concord Music.

Comps

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Why Proto

  • With its patented technology, wide market application, and strong early traction, Proto is projected to redefine interactions across multiple industries.

*Nothing in this content constitutes investment or legal advice. The information provided should not be used as the basis for making investment decisions. Readers should conduct their own research and consult with investment advisers before making investment decisions.*